Tier 2 – 25% chance to become Intangible after using a Potion for 3 sec.Tier 1 – Ghost Visage gains an additional Charge.Adventurer Bonus: your next three Precision skills’ critical hit chance increased by 50%.Drop into the spirit realm and reappear in a new location, after which you are Intangible, making you unable to be targeted or take damage for 6 sec.Ghost Visage (Active) – Increased Critical Hit Change after use increased with each skill point.Tier 3 – Goblin Legion now summons a Ghostly Goblin Brite who deals 75% of your Weapon Damage.Summon a pack of goblins to attack your foes.Goblin Legion (Active) – Damage increased with each skill point.Tier 3 – Scout’s Bones now fires three balls of rats.Tier 2 – +10% Critical Hit Chance for Precision Skills.Tier 1 – Scout’s Bones now gives an extra stack of its Precision Skill buff. Adventurer Bonus: your next three Precision skills apply Scout’s poison.Summon an ancient rat spirit swarm that moves slowly, piercing targets for 120% Weapon Damage and leaves them Poisoned for another 60% Weapon Damage for 2 sec. Scout’s Bones (Active) – Damage increased with each skill point.Tier 3 – Scattershot’s fully charged bonus is increased by +50%.Tier 2 – +50% Damage for Ranged Basic Attacks.Holding it down increases the damage up to 870% (5 ammo). Use your ranged weapon and do a short range, wide cone burst of projectiles, each dealing 290% Weapon Damage.Scattershot (Active) – Damage increased with each skill point.Tier 3 – Heart Seeker now fires 3 missiles that seek out enemies, dealing Heart Seeker’s Weapon Damage.Tier 2 – 5% chance for Precision Skills to Heal you for 5% of your Total Health on Hit.Tier 1 – Heart Seeker Ammo Cost Removed.Fire a piercing arrow that knocks enemies back and does 280% Weapon Damage on hit and leaves them Bleeding for 40% Weapon Damage for 6 sec (7 ammo).Heart Seeker (Active) – Bleed damage increased with each skill point.Tier 3 – Using Explosive Arrow makes your next three ranged Basic Attacks explode for 50% Weapon Damage.Tier 2 – 5% Chance for Precision Skills to Stun for 1 sec.Tier 1 – Explosive Arrow makes enemies Burn for 50% Weapon Damage for 3 sec.Fire an explosive-tipped arrow that detonates on impact for 280% Weapon Damage (5 ammo).Explosive Arrow (Active) – Damage increased with each skill point.Tier 2 – +30% Damage for Precision Skills.Tier 1 – Reload reduces Ammo costs by -25% for 6 secs.Restore all your ammo and reset the cooldowns for all of your Adventurer skills.Reload (Active) – Cooldown reduced with each skill point.Tier 3 – Every third Targeted Strikes fires larger arrows that deal double Damage.
0 Comments
Leave a Reply. |